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A chemical flask. This was made as an idea for an advertisement. | ![]() |
| The GEB logo from the book
Gödel Escher Bach in an oil painting effect. Please view also the original raytraced image. |
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A stone arena. This demonstrates set theoretical operations available in PoVRay quite nicely. | ![]() |
| A lens in front of a painting. This was my first raytraced image, back in 1992. |
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A smiley. Just a little finger-flexing exercise. The cosine-shape in the curtain proved to be problematic, but these bugs have been ironed out long ago. | ![]() |
| A model of a plane. This was intended as a model for a 2D game at some point. |
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A cube inside the intersection of three cylinders. The reflection tracing depth has to be set to a small finite value (10 to 20) to get the fractal reflections, i.e. they are artificial or artefactual rather than real. | ![]() |
| Sun is shining. This was made at the height of the techno boom in Germany, where everyone was wearing bright shiny colours. |